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Miguel O. Mercado
Miguel O. Mercado
Environment and Prop Artist/ 3D Modeler
Los Angeles, United States

Summary

I am a Game Designer, 3D Modeler, 3D Artist, and Sound Designer with a BA in Interactive Media from USC. I'm currently working for my MA in Games and Playable media at UCSC. My multidisciplinary skills range from game art, design, usability testing, modeling, and audio editing with knowledge of programs like Maya, Z brush, Unity, Unreal, Photoshop, Pro Tools and more.

Skills

3D Animation3D ModelingHard Surface ModelingLow-poly ModelingTexturingGame DesignGame DevelopmentHigh-poly Modeling

Software proficiency

Maya
Maya
GIMP
GIMP
Photoshop
Photoshop
Unity
Unity
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      ForzeBreak
    • Year
      2019
    • Role
      Creative Director. Producer
    • Company
      UC Santa Cruz
    • Video Game
      Skyshot
    • Year
      2017
    • Role
      3D Artist. Modeler. Animator
    • Company
      USC