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Halo 4 Elite Zealot

One of my first character sculpts done in Zbrush. For this one I gathered reference for the Halo 4 Elite Zealot while using some traits from the original Elite design from previous Halo's (mainly the body structure). I started the main base geometry in Maya including the different armor parts. After the low poly meshes were finished I cleaned up the UV's and then I proceeded to do the final sculpts in Zbrush