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Starcraft 2 Bunker Fanart

Managed to Finish this Bunker from Starcraft 2 with the idea of making it more high res and more to scale with another project I'm working on. I used Maya for modeling and some VFX. Photoshop for some texture work. Substance Painter for more defined material, and Arnold for a test animation. I did a couple of variations with a smooth brand new manufactured bunker, as well as materials with more details that the bunker has seen some action.